Colt 1911

2213 tris

1024x1024 Diffuse,
1024x1024 Normal,
1024x1024 Specular / Gloss,

A colt 1911 hand gun, made using pretty standard high to low poly work-flow.

Both highpoly and lowpoly made in Maya, texture maps baked in xNormals and textures made in Photoshop. Renders are done in Marmoset Toolbag.



Realtime render in Marmoset Toolbag


Realtime render in Marmoset Toolbag


Realtime render in Marmoset Toolbag - Hand by me, Emil Claeson and Sebastian Katby.


Wireframe


Diffuse, Normal and Specular textures at reduced resolution.

Back