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Personal

Name: Johan Sichtling
Born: 12-10-1988
Nationality: Swedish


Languages

Swedish: Native
English: Spoken & written


Formal Education

Upper Secondary School:
Mimers Hus, Kungälv (2004 - 2007)

University:
Göteborg University, Göteborg (2007)
University of Skövde, Skövde (2009-2011)

Vocational School:
PlaygroundSquad, Falun (2011 - 2013)


Professional experience

2013 - Present: EA DICE
Technical Artist
Battlefield 4 & DLC

2012 - 2013: EA DICE
Technical Artist Intern
Battlefield 4

2011 - 2011: Karlsborgs Fästningsäventyr
Additional 3D Artist
Museum game

Additional Experience

2008-2009, 2011 - Forgotten Hope 2
Battlefield 2 Modification
Level, weapon and vehicle art.

Key Skills

  • High and Low polygon modelling.
  • Optimized and efficient UV-Mapping.
  • Highpoly texture baking.
  • Expereince making large scale game terrains.
  • Knowledge of using real-world DEM data.

  • Software Experience

    Primary Software:
    Autodesk - Maya
    Autodesk - Mudbox
    Adobe - Photoshop
    Frostbite Engine
    Epic - UDK
    Santiago Orgaz - xNormals

    Secondary Software:
    8 Monkey Labs - Marmoset Toolbag
    Autodesk - 3D Studio Max
    CrazyBump
    Geocontrol
    World Machine
    MEL-scripting


    References
    Please contact me for references.